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Unity SDK — Markerless Mocap for Unity

The AR 51 Unity SDK connects a Unity project to the AR 51 system to receive live skeleton and object-tracking data, drive humanoid characters in real time, and build desktop, VR, and interactive motion-capture experiences. This page covers installing the plugin and configuring the connection; the rest of this section covers adding characters, VR platforms, object detection, and the service API.

After completing this guide, your Unity project will be connected to a running AR 51 service and ready to receive live skeleton and object-tracking streams.

An AR 51 motion-capture skeleton driving a 3D character live inside the Unity editor

AR 51 Unity SDK Helper GPT

Need help writing Unity C# code with the AR 51 SDK or debugging your setup?

Open the AR 51 Unity SDK Helper GPT View starter prompts

The helper can assist with Unity setup, character setup, confirmed SDK APIs, service connection, object detection, controller input, and troubleshooting.

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