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Headset Calibration Settings Reference (Unity)

Every setting on the Headset Calibrator prefab, with its default. The prefab has two components: Headset Calibrator and Calibration Hint Panel.

The Headset Calibrator prefab in the Unity Inspector, showing the Headset Calibrator component (Rig Root, Smoothing Seconds) and the Calibration Hint Panel component (Show Hints, delays, distance, height and Texts)

Headset Calibrator​

SettingDefaultWhat it does
Rig RootemptyThe object that gets lined up: your camera rig's root. Leave empty to use the root of the main camera. Must be a parent of the camera, not the camera itself.
Smoothing Seconds20How gently later corrections are applied (0–120 s). A correction is about two-thirds done after this time. 0 applies corrections at once.

Calibration Hint Panel​

SettingDefaultWhat it does
CalibratoremptyThe calibrator whose hints are shown. Found in the scene when empty.
Show HintsonTurn off to hide the panel without removing it.
Show Delay Seconds2How long a hint must last before it's shown, so short moments don't nag the wearer.
Show Aligned MessageonAfter a hint was shown, confirm with "You're aligned" once aligned.
Aligned Message Seconds2How long that confirmation stays.
Distance Meters1.5Distance of the panel in front of the wearer.
Height Offset Meters−0.15Height relative to the eyes; negative is below.
Follow Smoothing Seconds0.6How slowly the panel follows the wearer's gaze; 0 keeps it fixed in view.
Texts—The message for each hint: Step Into View, Headset Tracking Lost, Finding You, Hold Still, Keep Walking, Aligned. Defaults are listed in the API reference.

See also​

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